Memorias de investigación
Artículos en revistas:
An ontology for videogame interoperability
Año:2016

Áreas de investigación
  • Ciencias de la computación y tecnología informática

Datos
Descripción
During the last 20 years, video games have become very popular and widely adopted in our society. However, despite the growth on video game industry, there is a lack of interoperability that allow developers to interchange their information freely and to form stronger partnerships. In this paper we present the Video Game Ontology (VGO), a model for enabling interoperability among video games and enhancing data analysis of gameplay information. We describe the creation process of the ontology, the ontology conceptualization and its evaluation. In addition, we demonstrate the applicability of the Video Game Ontology in action with three example games that take advantage of the created ontology. Also, we demonstrate the use of the VGO in enabling interoperability among the example games.
Internacional
Si
JCR del ISI
Si
Título de la revista
Multimedia Tools And Applications
ISSN
1380-7501
Factor de impacto JCR
1,331
Información de impacto
Volumen
DOI
Número de revista
Desde la página
1
Hasta la página
20
Mes
SIN MES
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Participantes
  • Autor: Janne Parkkila School of Business and Management, Innovation and Software, Lappeenranta University of
  • Autor: Filip Radulovic . UPM
  • Autor: Daniel Garijo Verdejo UPM
  • Autor: Maria Poveda Villalon UPM
  • Autor: Jouni Ikonen (School of Business and Management, Innovation and Software, Lappeenranta Univ. Technology
  • Autor: Jari Porras School of Business and Management, Innovation and Software, Lappeenranta Univ. Technology
  • Autor: Asuncion de Maria Gomez Perez UPM

Grupos de investigación, Departamentos, Centros e Institutos de I+D+i relacionados
  • Creador: Grupo de Investigación: Ontology Engineering Group
  • Departamento: Inteligencia Artificial