Memorias de investigación
Capítulo de libro:
Technology Transfer: From the Film Industry to Architecture
Año:2017

Áreas de investigación
  • Ciencias de la computación y tecnología informática,
  • Ingeniería civil y arquitectura,
  • Arte

Datos
Descripción
The purpose of this writing is to analyze different visualization techniques used in the film industry, so they can be used in the field of Architectural Graphic Expression. Over the years the film industry has developed techniques, specific hardware has been manufactured and new applications have been designed. They have subsequently been adapted so they could be used for architectural visualization. The film industry is constantly evolving and always stays one step ahead. "Time" factor is added as a new important parameter to consider. If you have the knowledge, one could make animations that simulate three-dimensional environments from static images without expensive resources.
Internacional
Si
DOI
10.1007/978-3-319-58856-8_9
Edición del Libro
1
Editorial del Libro
Springer International Publishing AG
ISBN
978-3-319-58856-8
Serie
Título del Libro
EGA 2016: Architectural Draughtsmanship
Desde página
105
Hasta página
118

Esta actividad pertenece a memorias de investigación

Participantes

Grupos de investigación, Departamentos, Centros e Institutos de I+D+i relacionados
  • Creador: Grupo de Investigación: HYPERMEDIA: Taller de Configuración y Comunicación Arquitectónica
  • Departamento: Ideación Gráfica Arquitectónica