Memorias de investigación
Ponencias en congresos:
Blexer-med: A Medical Web Platform for Administrating Full Play Therapeutic Exergames
Año:2017

Áreas de investigación
  • Tecnología electrónica y de las comunicaciones

Datos
Descripción
The work presented here is part of the currently ongoing project "Blexer" (Blender Exergames), which aims at creating a complex exergaming environment for people with physical impairments. The games are thought for daily fitness exercises or rehabilitation and are based on movements captured with the Xbox 360 Kinect® sensor. Via a middleware, the games, currently implemented in the Blender Game Engine, communicate with a web platform called "Blexer-med", which is the working tool for the health professionals to manage the sessions of their patients. With help of the platform, clinicians can assign different games to their patients, personalize exercises by adjusting their difficulty, and obtain their performance results in real time. The advantage is that the exercises can be adapted by the therapist according to the results without the need to meet the patients, who do the exercise at their homes. This paper presents the architecture and functionalities of the web platform and its belonging database, as well as an example use case. The platform is currently tested by some volunteers suffering from muscular dystrophies, with a newly created adventure game. Although our work focuses on people with disabilities, the platform is generic and could be connected to any kind of exergames aimed at other purposes.
Internacional
Si
Nombre congreso
3rd EAI International Conference on Smart Objects and Technologies for Social Good (GOODTECHS)
Tipo de participación
960
Lugar del congreso
Pisa
Revisores
Si
ISBN o ISSN
978-3-319-76111-4
DOI
10.1007/978-3-319-76111-4_29
Fecha inicio congreso
29/11/2017
Fecha fin congreso
30/11/2017
Desde la página
289
Hasta la página
299
Título de las actas
3rd EAI International Conference on Smart Objects and Technologies for Social Good (GOODTECHS) 2017

Esta actividad pertenece a memorias de investigación

Participantes

Grupos de investigación, Departamentos, Centros e Institutos de I+D+i relacionados
  • Creador: Grupo de Investigación: Aplicaciones Multimedia y Acústica
  • Departamento: Teoría de la Señal y Comunicaciones (Provisional)