Descripción
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"Tra?c monitoring is a key issue to develop smarter and more sustainable cities in the future, allowing to make a better use of the" "public space and reducing pollution. This work presents an aerial swarm that continuously monitors the tra?c in SwarmCity, a simu- lated city developed in Unity game engine where drones and cars are modeled in a realistic way. The control algorithm of the aerial swarm is based on six behaviors with twenty-three parameters that must be tuned. The optimization of parameters is carried out with a genetic algorithm in a simpli?ed and faster simulator. The best resulting con?gurations are tested in SwarmCity showing good e?cien- cies in terms of observed cars over total cars during time windows. The algorithm reaches a good performance making use of an acceptable computational time for the optimization." | |
Internacional
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Si |
JCR del ISI
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Si |
Título de la revista
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Cognitive Systems Research |
ISSN
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1389-0417 |
Factor de impacto JCR
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1,425 |
Información de impacto
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Datos JCR del año 2017 |
Volumen
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54 |
DOI
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10.1016/j.cogsys.2018.10.031 |
Número de revista
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Desde la página
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273 |
Hasta la página
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286 |
Mes
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SIN MES |
Ranking
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