Descripción
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Peer-to-Peer applications for real-time video and continuous media streaming, known as Peer-to-Peer IP Television, have become a common way to distribute contents via IP networks. This leads to a significant traffic increase produced by the fast expansion of these kinds of applications. The paper proposes a model and several scenarios to simulate a representative Peer-to-Peer IP Television mesh-pull like architecture in terms of functionality and users behaviour in open networks. Overlay and underlay networks simulations have been performed using Oversim and OMNet++ tools respectively. The results show an excess of bandwidth consumed by the dispersion of end users that is a critical problem because of unnecessary traffic burden in the network core. | |
Internacional
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Si |
Nombre congreso
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Fifth International Conference on Digital Telecommunications, ICDT 2010. |
Tipo de participación
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960 |
Lugar del congreso
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Athens, Greece |
Revisores
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Si |
ISBN o ISSN
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978-0-7695-4071-9 |
DOI
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10.1109/ICDT.2010.32 |
Fecha inicio congreso
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13/07/2010 |
Fecha fin congreso
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19/07/2010 |
Desde la página
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132 |
Hasta la página
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137 |
Título de las actas
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IEEE Computer Society |