Memorias de investigación
Ponencias en congresos:
Area-delay Trade-offs of Texture Decompressors for a Graphics Processing Unit
Año:2011

Áreas de investigación
  • Microelectrónica

Datos
Descripción
Graphics Processing Units have become a booster for the microelectronics industry. However, due to intellectual property issues, there is a serious lack of information on implementation details of the hardware architecture that is behind GPUs. For instance, the way texture is handled and decompressed in a GPU to reduce bandwidth usage has never been dealt with in depth from a hardware point of view. This work addresses a comparative study on the hardware implementation of different texture decompression algorithms for both conventional (PCs and video game consoles) and mobile platforms. Circuit synthesis is performed targeting both a reconfigurable hardware platform and a 90nm standard cell library. Area-delay trade-offs have been extensively analyzed, which allows us to compare the complexity of decompressors and thus determine suitability of algorithms for systems with limited hardware resources.
Internacional
Si
Nombre congreso
MICROTECHNOLOGIES FOR THE NEW MILLENNIUM 2011 (SPIE 2011)
Tipo de participación
960
Lugar del congreso
Praga
Revisores
Si
ISBN o ISSN
9780819486561
DOI
Fecha inicio congreso
18/04/2011
Fecha fin congreso
20/04/2011
Desde la página
1
Hasta la página
8
Título de las actas
MICROTECHNOLOGIES FOR THE NEW MILLENNIUM 2011 (SPIE 2011)

Esta actividad pertenece a memorias de investigación

Participantes

Grupos de investigación, Departamentos, Centros e Institutos de I+D+i relacionados
  • Creador: Grupo de Investigación: Laboratorio de Sistemas Integrados (LSI)
  • Departamento: Ingeniería Electrónica