Memorias de investigación
Courses, Seminars and tutorials:
Fun and Games 2012: Workshop on Safety-Critical Systems and Video Games: Contradictions and Commonalities
Year:2012

Research Areas
  • Air traffic management,
  • Air transport

Information
Abstract
Workshop topics include, but are not limited to: the application of video game (design) concepts, methods, processes etc. in the area of safety-critical systems the application of solutions, concepts, methods, processes from the area of safety-critical systems to video game the design, development and investigation of autonomous behaviors in video games or safety-critical systems the application of 3D and innovative interaction technologies from the video games to safety-critical systems the comparison of current state of knowledge in terms of interaction techniques both in the area of safety-critical systems and video games analysis and comparison of input devices used in both area analysis and comparison of processing capabilities (DSP, GPU, CPU, ?) of the hardware platforms for video games and safety-critical systems Application areas span from aeronautics, air-traffic management or satellite ground segments and more generally command and control systems to platform games, MMOPRG, games on mobile devices? We would like to have a special focus around the study of autonomous behavior in both domains/areas.
International
Si
Congress
Fun and Games 2013
Entity
ACM SIGCHI
Entity Nationality
Sin nacionalidad
Place
Toulouse, Francia
Start Date
04/12/2012
End Date
06/12/2012
Participants
  • Autor: Eduardo Jose Garcia Gonzalez UPM

Research Group, Departaments and Institutes related
  • Creador: Grupo de Investigación: Navegación Aérea
  • Departamento: Infraestructura, Sistemas Aeroespaciales y Aeropuertos