Memorias de investigación
Cursos, seminarios y tutoriales:
Fun and Games 2012: Workshop on Safety-Critical Systems and Video Games: Contradictions and Commonalities
Año:2012

Áreas de investigación
  • Gestión del tráfico aéreo,
  • Transporte aéreo

Datos
Descripción
Workshop topics include, but are not limited to: the application of video game (design) concepts, methods, processes etc. in the area of safety-critical systems the application of solutions, concepts, methods, processes from the area of safety-critical systems to video game the design, development and investigation of autonomous behaviors in video games or safety-critical systems the application of 3D and innovative interaction technologies from the video games to safety-critical systems the comparison of current state of knowledge in terms of interaction techniques both in the area of safety-critical systems and video games analysis and comparison of input devices used in both area analysis and comparison of processing capabilities (DSP, GPU, CPU, ?) of the hardware platforms for video games and safety-critical systems Application areas span from aeronautics, air-traffic management or satellite ground segments and more generally command and control systems to platform games, MMOPRG, games on mobile devices? We would like to have a special focus around the study of autonomous behavior in both domains/areas.
Internacional
Si
Nombre congreso
Fun and Games 2013
Entidad organizadora
ACM SIGCHI
Nacionalidad Entidad
Sin nacionalidad
Lugar/Ciudad de impartición
Toulouse, Francia
Fecha inicio
04/12/2012
Fecha fin
06/12/2012

Esta actividad pertenece a memorias de investigación

Participantes
  • Autor: Eduardo Jose Garcia Gonzalez UPM

Grupos de investigación, Departamentos, Centros e Institutos de I+D+i relacionados
  • Creador: Grupo de Investigación: Navegación Aérea
  • Departamento: Infraestructura, Sistemas Aeroespaciales y Aeropuertos