Memorias de investigación
Book chapters:
The Road to E-Services: Online and Mobile Games as Enablers
Year:2014

Research Areas
  • Engineering

Information
Abstract
In this chapter, De Prato, Feijoo and Simon discuss the growth of the video games software market, which is expected to be primarily driven by online and wireless game softwares, while the hardware would proportionally decline in terms of revenues, changing hence the rules of the game. It is forecasted that especially the online space will substitute, in the long run, the currently available boxed product.
International
Si
Book Edition
Book Publishing
ISBN
978-981-4560-25-2
Series
Book title
Trends and Applications of Serious Gaming and Social Media
From page
15
To page
23
Participants

Research Group, Departaments and Institutes related
  • Creador: Grupo de Investigación: Ingeniería Óptica
  • Centro o Instituto I+D+i: Centro de Domótica Integral, CEDINT
  • Departamento: Señales, Sistemas y Radiocomunicaciones