Descripción
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We propose a hybrid 3D modeling and rendering approach called SPLASH to combine the modeling flexibility and robustness of SPLAts together with the rendering simplicity and maturity of meSHes. Together with this novel SPLASH concept, we also propose a system turning a 3D point cloud, obtained for example through an SfM (Structure from Motion) approach, into a multi-textured hybrid 3D model whose shape is described by a triangle mesh plus a collection of elliptical splats. | |
Internacional
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Si |
Nombre congreso
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Web3D '15 |
Tipo de participación
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960 |
Lugar del congreso
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Heraklion, Creta, Grecia |
Revisores
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Si |
ISBN o ISSN
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978-1-4503-3647-5 |
DOI
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10.1145/2775292.2775320 |
Fecha inicio congreso
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18/06/2015 |
Fecha fin congreso
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21/06/2015 |
Desde la página
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231 |
Hasta la página
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234 |
Título de las actas
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Web3D '15 Proceedings of the 20th International Conference on 3D Web Technology |