Abstract
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In this demo we present a novel approach that enables to use mobile devices as six degree-of-freedom (DoF) video game controllers. Our approach uses a combination of built- in accelerometers and a multi-camera system to detect the position and orientation of a mobile device in 3D space. The sensor fusion approach is low-cost, accurate, fast and robust. The proposed system allows users to control games with physical movements instead of button-presses as in tradi- tional game controllers. Thus the proposed game controller provides a more immersive gaming experience, letting the users feel that they are the players in the game instead of controlling the players. Compared to other accelerometer- based game controllers, the proposed system also detects the yaw angle, allowing the controller to work as a pointing de- vice. Another featured strength of this design is the ability to provide 360-degree gaming experiences. | |
International
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Si |
Congress
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ICDSC ?15 |
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960 |
Place
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Seville |
Reviewers
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Si |
ISBN/ISSN
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9781450336819 |
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Start Date
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08/09/2015 |
End Date
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11/09/2015 |
From page
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1 |
To page
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2 |
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ACM Procs. ICDSC ?15 |