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Artículos en revistas:
A taxonomy and state of the art revision on affective games
Año:2018

Áreas de investigación
  • Ingenierías

Datos
Descripción
Affective games are a sub-field of affective computing that tries to study how to design videogames that are able to react to the emotions expressed by the player, as well as provoking desired emotions to them. To achieve those goals it is necessary to research on how to measure and detect human emotions using a computer, and how to adapt videogames to the perceived emotions to finally provoke them to the players. This work presents a taxonomy for research on affective games centring on the aforementioned issues. Here we devise as well a revision of the most relevant published works known to the authors on this area. Finally, we analyse and discuss which important research problem are yet open and might be tackled by future investigations in the area of affective games.
Internacional
Si
JCR del ISI
Si
Título de la revista
Future Generation Computer Systems-the International Journal of Escience
ISSN
0167-739X
Factor de impacto JCR
3,997
Información de impacto
Datos JCR del año 2016
Volumen
92
DOI
10.1016/j.future.2017.12.056
Número de revista
Desde la página
516
Hasta la página
525
Mes
SIN MES
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  • Creador: Departamento: Sistemas Informáticos