Memorias de investigación
Artículos en revistas:
MSRS: A Fast Linear Solver for the Real-Time Simulation of Deformable Objects
Año:2008

Áreas de investigación
  • Arquitectura de computadores

Datos
Descripción
Nowadays many interactive computer graphics applications deal with soft-bodies. These applications are always demanding higher and higher levels of realism, increasing the complexity of the animated scenarios. Therefore, the techniques used to animate the objects should be very efficient to grant interactivity. Most often, an accurate answer is not needed and a visually plausible one is enough. One of the most important issues in physically based simulations is to keep the model stable under all simulation conditions. In this paper we present a technique called matrix system reduction solver (MSRS) to highly accelerate the real-time simulation of a finite element-based technique. Our method is fast, visually plausible and robust. In the first stage of the algorithm an initial solution is estimated. Then, only those equations showing a large error are solved using a more precise technique. In the final stage the linear and angular momenta are corrected. Experimental results show the feasibility of this new approach from the point of view of performance compared to the results provided by the stiffness warping method.
Internacional
Si
JCR del ISI
Si
Título de la revista
COMPUTERS & GRAPHICS-UK
ISSN
0097-8493
Factor de impacto JCR
0,523
Información de impacto
Volumen
32
DOI
10.1016/j.cag.2008.01.008
Número de revista
3
Desde la página
293
Hasta la página
306
Mes
JUNIO
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Participantes
  • Autor: Luis Pastor Pérez Universidad Rey Juan Carlos
  • Autor: Marcos García Lorenzo Universidad Rey Juan Carlos
  • Autor: Angel Rodriguez Mtnez.de Bartolome UPM
  • Autor: Oscar David Robles Sánchez Universidad Rey Juan Carlos

Grupos de investigación, Departamentos, Centros e Institutos de I+D+i relacionados
  • Creador: Departamento: Tecnología Fotónica