Observatorio de I+D+i UPM

Memorias de investigación
Capítulo de libro:
A playful approach for learning intelligent systems in engineering
Año:2009
Áreas de investigación
  • Inteligencia artificial
Datos
Descripción
This paper presents a ludic environment for learning intelligent systems, based on programming soccer teams in the Robocup competition. The environment developed by the faculty group follows the rules of the RoboCup league, incorporating facilities for programming intelligent soccer players using rules. This article describes the pedagogical environment and the teaching experience since 2001 in the Telecommunications Engineering School from the Polytechnic University of Madrid in the subject of fifth course ldquoLaboratory of Intelligent Systemsrdquo. In conclusion, the approach has promoted the recreational interests and participation of students, that should face practical resolution of complex issues such as managing coordination, noisy environment, as well as dealing wih proactive and reactive behaviours.
Internacional
Si
DOI
10.1109/EAEEIE.2009.5335446
Edición del Libro
0
Editorial del Libro
ISBN
978-1-4244-5385-6
Serie
Título del Libro
EAEEIE Annual Conference, 2009
Desde página
1
Hasta página
4
Esta actividad pertenece a memorias de investigación
Participantes
  • Participante: Francisco Santiago (GSI-UPM)
  • Autor: Carlos Angel Iglesias Fernandez (UPM)
  • Autor: Mercedes Garijo Ayestaran (UPM)
Grupos de investigación, Departamentos, Centros e Institutos de I+D+i relacionados
  • Creador: Grupo de Investigación: Grupo de Sistemas Inteligentes
  • Departamento: Ingeniería de Sistemas Telemáticos
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