Abstract
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Since the dawn of time man has attempted to represent the human figure with techniques ranging from simple drawings to techniques that manage to reflect the movement of body segments. In parallel, cartographic techniques have developed very advanced capture and 3D representation systems, but even though they have been applied in recent years to other sciences, they have not been applied yet to virtual reality. The appearance of the laser acquisition systems has enabled us to acquire data without discrimination on points and to get quick 3D models. This situation allows us to work directly on the concept of surface and to analyze it from the uniqueness of the detail, compared to traditional systems which capture points for, later, imaging surfaces from them. Under this prism, a research group was formed by graduates in Physical Activity and Sport and in Cartography, in order to bring together both sciences and to improve techniques of capture and representation of the human body. The road is not completely gone, but some results have been obtained and are presented in this work. | |
International
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Si |
JCR
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Si |
Title
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VirtVirtual Technologies for Business and Industrial Applications: Innovative and Synergistic Approaches. N. Raghavendra Rao - VIT University, India |
ISBN
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978-1-61520-632-2 |
Impact factor JCR
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0 |
Impact info
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Volume
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Chapter 11 |
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Journal number
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1/2010 |
From page
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181 |
To page
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200 |
Month
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SIN MES |
Ranking
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