Memorias de investigación
Ponencias en congresos:
A system for multimodal interaction with Kinect-enabled virtual windows
Año:2015

Áreas de investigación
  • Sistema informático

Datos
Descripción
Commercial off-the-shelf gaming devices (e.g. such as Kinect) are demonstrating to have a great potential beyond their initial service purpose. In particul ar, when integrated within the environment or as part of smart objects, peripheral COTS for gaming may facilitate the definition of novel interaction methods, particularly applicable to smart spaces service concepts. In this direction, this paper describes a system prototype that makes possible to deliver multimodal interaction with the media contents in a Virtual Window. Using a Kinect device, the Interactive Window itself adjusts the video clipping to the real time perspective of the user ? who can freely move within the sensor coverage are. On the clipped video, the user is able to select objects by pointing at meaningful image sections and to initiate actions related to them. Voice orders may also complete the interaction when necessary. Although implemented for smart spaces, the service concept can also be applied to learning, remote control processes or teleconference.
Internacional
Si
Nombre congreso
Intelligent Technologies for Interactive Entertainment (INTETAIN), 2015 7th International Conference on
Tipo de participación
960
Lugar del congreso
Revisores
Si
ISBN o ISSN
9781479983773
DOI
Fecha inicio congreso
10/06/2015
Fecha fin congreso
12/06/2015
Desde la página
42
Hasta la página
46
Título de las actas
Intelligent Technologies for Interactive Entertainment (INTETAIN), 2015 7th International Conference on

Esta actividad pertenece a memorias de investigación

Participantes

Grupos de investigación, Departamentos, Centros e Institutos de I+D+i relacionados
  • Creador: Grupo de Investigación: Grupo de Procesado de Datos y Simulación (GPDS)-CEDITEC
  • Departamento: Señales, Sistemas y Radiocomunicaciones