Descripción
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This paper proposes a highly automated mechanism to build an undo facility into a new or existing system easily. Our proposal is based on the observation that for a large set of operators it is not necessary to store in-memory object states or executed system commands to undo an action; the storage of input data is instead enough. This strategy simplifies greatly the design of the undo process and encapsulates most of the functionalities required in a framework structure similar to the many object-oriented programming frameworks. | |
Internacional
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Si |
Nombre congreso
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International Conference on Software Engineering and Knowledge Engineering |
Tipo de participación
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960 |
Lugar del congreso
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San Francisco Bay (USA) |
Revisores
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Si |
ISBN o ISSN
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978-1-891706-31-8 |
DOI
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http://www.ksi.edu/seke/Proceedings/seke/SEKE2012 |
Fecha inicio congreso
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01/07/2012 |
Fecha fin congreso
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03/07/2012 |
Desde la página
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328 |
Hasta la página
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332 |
Título de las actas
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Proceedings of the International Conference on Software Engineering and Knowledge Engineering |