Descripción
|
|
---|---|
This paper sets out to provide a highly automated mechanism for an undo framework that can be easily built into a new or existing system. Our proposal is based on the observation that it is not necessary to store in-memory object states to undo an action, but the storage of input data is sufficient, and more efficient, in most cases. This greatly simplifies the design of the undo infrastructure and makes possible the encapsulation of most of the undo functionalities into a structure similar to the many object-oriented programming frameworks. We present a proof of concept illustrating the simplicity and reusability of the proposed framework. | |
Internacional
|
Si |
Nombre congreso
|
Jornadas Iberoamericanas en Ingeniería del Software e Ingeniería del Conocimiento |
Tipo de participación
|
960 |
Lugar del congreso
|
Mérida, México |
Revisores
|
Si |
ISBN o ISSN
|
978-607-707-096-2 |
DOI
|
|
Fecha inicio congreso
|
10/11/2010 |
Fecha fin congreso
|
12/11/2010 |
Desde la página
|
287 |
Hasta la página
|
296 |
Título de las actas
|
Ingeniería del Software e Ingeniería del Conocimiento: Tendencias de Investigación e Innovación Tecnológica en Iberoamérica |