Abstract
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The area of Human-Machine Interface is growing fast due to its high importance in all technological systems. The basic idea behind designing Hu- man-Machine interfaces is to enrich the communication with the technology in a natural and easy way. Gesture interfaces are a good example of transparent in- terfaces. Such interfaces must perform the action the user wants, so that the proper gesture recognition is of the highest importance. However, most of the systems based on gesture recognition use complex methods requiring high- resource devices. In this work we propose to model gestures capturing their temporal properties, significantly reducing the storage requirements, and using self-organizing maps for their classification. The main advantage of the ap- proach is its simplicity, which enables the implementation using devices with limited resources, and therefore low cost. First testing results demonstrate its high potential. | |
International
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Si |
JCR
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No |
Title
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Lecture Notes in Computer Science |
ISBN
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0302-9743 |
Impact factor JCR
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0 |
Impact info
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Volume
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6077/2010 |
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10.1007/978-3-642-13803-4_60 |
Journal number
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From page
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486 |
To page
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492 |
Month
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ENERO |
Ranking
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